Wednesday, March 3, 2010

Almost done

Nearly done this character, theres things i'm still gonna tweak but i got the major stuff done and then some. It's all weighted n rigged, hence he's posing. and i added a hand gun to boot. I'm quite pleased witht he results.







as for the first picture i didnt mean to have the light right in his eyes which gives him those white dots in the dead center of his pupils... oh well

PS the gun is still getting textured. it wont be white D:

Wednesday, February 3, 2010

revamp

Well, i only meant to do this on the sideline, but it kinda got my main attention. i'm still working on my vehicle, it just... isnt fun as character modeling it seems. anyways, i did a few new things, i added some overlay to make scratches, completely redid the face texture, and actually made decent hair. huge improvement from my previous update.





Saturday, January 2, 2010

new concept


oh how i wish i could've shoved this into my 3dam, oh well. this is my line art atm. currently coloring n fun stuff. i was basicly curious how it'd look if i drew someone with a helmet. anyways, lemme know what you think guys! i care what you think o.O crazy, eh? and yea, possible concept on the side lines... might replace an older model.

Wednesday, November 18, 2009

Textured and rendered


Theres still a fair bit of tweaking on the textures (like the shoes which i haven't touched yet)but the non-haystack lighting really helped out, oh and a concensus of opinions said i should change the eyes to green/blue instead of brown/blue.

and about the bg, its just a quick thing so he doesn't float in black space

Tuesday, November 10, 2009

Vic - UV map


And just for proof i've been doing stuff, heres the layout for my UV. everything is on it but the hair. almost everything has been textured but the accesories.

Vic - Geo


So here's the Geo, it's been finished for awhile, but i felt like i should update my blog.

Thursday, October 22, 2009

Final Character Concept (Vic)




Alright, time to get some stuff up! In my previous quarter I tried making a model pack for an enviroment. Obviously that wasn't my strongsuit and i showed Sean my character model pack and he thought that'd be best for my final product (for the quarter). though in that time i had little crituqe and even less to make concepts which ultimately lead to a weak esign... SO here i am, finalizing that. right now its not colored, but as of now thats a low priority and it'll be done within the week. nonetheless, here it is!




Now, lets take a look at what he used to look like:







You can see i increased the badassness factor by 313.666%! Perhaps the assault riffle has something to do with it... the colored version will be out ... soon, hopefully before the end of the week.